EffectCraft’s AI features are limited to two trained models: Roto Brush can use MobileSAM and face tracking can use Google’s MediaPipe Face Landmarker, each an optional download in Settings. The README says both are actively undergoing evaluation and tuning. EffectCraft has no generative features such as text-to-image or text-to-video.
EffectCraft’s AI tools available today
The README lists the trained models under ‘Where it stands’, the section where the project describes what is new and still settling.
- Roto Brush with MobileSAM: an optional model download in the app’s settings for separating a subject from its background across frames.
- Face tracking with MediaPipe Face Landmarker: an optional model download in the app’s settings.
- Classical fallbacks: without the models, Roto Brush uses a classical graph cut and face tracking keeps a classical fitter, according to gaps.md.
How the models run
Model weights are downloaded only when you choose them and are verified, and the project accepts only open-source licences for them; MobileSAM and MediaPipe are both Apache-2.0, per gaps.md. Inference runs on the CPU in pure Rust, without GPU acceleration yet, according to the hardware notes. EffectCraft itself has no telemetry and no network access unless you ask for it, the README says.
What EffectCraft’s AI tools do not include
There is no prompt box. The README describes no generative features, so you will not find text-to-image, text-to-video or AI voice tools in EffectCraft. The team’s AI image and video studio is a separate product, ArtCraft, which the README describes on its own.
- No generative image, video or audio.
- Neither model has been compared with After Effects yet, per gaps.md.
- Roto Brush and face tracking are still being tuned, so check every frame of a matte or track before delivery.
Where this leaves rotoscoping work
For a quick subject cut-out or a face-follow effect on a new project, try the optional models and judge the edges yourself. For hero shots, keep a manual mask or track as your safety net: EffectCraft’s pen-tool masks with feather and expansion are always available.
Is EffectCraft AI-written? How it was built
Yes, mostly. The project’s own gaps.md Maturity row describes the code base as almost entirely agent-written Rust, and its first commit was on 1 October 2026. News coverage says the same: Gizmodo’s headline reads “Someone Vibe Coded a Free Knockoff of Adobe Creative Suite”, and XDA wrote that EffectCraft is “barely a month old, built mostly with AI”.
How to judge it yourself
Being agent-written says how the code was produced, not whether it suits your work. The README calls EffectCraft alpha and says it is not yet recommended for production client work, and gaps.md lists every known shortfall. Read that list, run a small test project on your own machine, and report what breaks: the maintainers say bug reports are the most useful thing you can send. Driving the app from an agent is a separate topic, covered by the MCP server for Claude and other agents.